Archive | March 2017

Michelangelo and the Sistine Chapel

A new year, a new CSSCGC! My first game is based on the life of the Renaissance artist Michelangelo. The player has to help him to paint the ceiling of the Sistine Chapel. Of course, this game is deliberately bad but does contain a graphical cut-scene intro using a system I’m working on to convert digitised pictures into Spectrum UDGs. Including the cut-scene did lead to improvements in my graphics system (which I’ve rather haughtily entitled “The Graphicalizer”!).

Anyway I couldn’t describe the game better than this year’s CSSCGC host, GReW so here’s a link, which gave me a good laugh

http://csscgc2017.000webhostapp.com/submissions.html#002

michpromo